Convert Psx Bin To Iso
Warning: The PBP format is just a crunched encapsulation of existing file: single bin or iso. Multi-track dumps in multiple.bin w/ or w/o a.cue are not supported at all. You must convert your multi-track dumps to single.bin or.iso files. There are many tools on Windows and Linux. Advanced users may use CHD tools to convert from multi.bin. A.BIN image file is not a collection of files or folders but is an exact duplicate of the raw data of the original disc, sector by sector. With BIN to ISO Converter Online you can convert bin file to standard iso file.
Here is our tutorial on how to play your Playstation 1 (PSX/PSOne) games on your PSP. There are two steps to the process.
1. Making a PSX ISO which we will later convert to an eboot (Skip this is you already have a PSX.iso)
2. Converting the ISO to an eboot. And making it look nice
Firstly if you haven’t already made an ISO image of your PSOne Game lets do that. For this example I’m using Resident Evil 2.
In order to convert this Playstation game to an ISO I’m going to use PSone ISO maker. You can also use Nero, Alcohol or an program that can make ISO images. Download Psone ISO maker below:
Download: psone_iso_maker
Note if your PSX disk is NTSC, select NTSC or PAL select PAL. NTSC PSX games will work best when converting to eboots. (Alot of disk drives might have errors extracting the files or even reading the disk.) Hopefully this wont be an issue!
Wait for the PSOne ISO Maker to extract the image. It can take some time so please be patient. Now we have a Playstation image (.IMG and .CCD files) lets move on to converting this to an eboot which can be use on your PSP. Best apps for ios 5.1.1.
We are going to use PSX2PSP to make our Eboot.PBP. Download that below:
Download: PSX2PSP_v.1.4.2
1. Load the PSX_GAME_Title .IMG you just make or another PSX image you have.
2. Select the output for the Eboot /adobe-photoshop-cs3-authorization-code-generator-free-download.html.
3. Insert the title of the game here
4. The game ID. This is found on the PsOne disk. Or find it on our PSX Game ID list.
If you want a nice looking PSX2PSP eboot you can customize the images used. To do this click on the customize tab in PSX2PSP.
Above: I have added some custom images to my Resident Evil eboot. This way it looks much more professional. If your looking for icons and backgrounds for almost every American NTSC game I recommend this PSP2PSX Icon pack ->
If you download and extract files to “.picspic1” most games from USA will show the game cover as shown below.
Megaupload link: http://www.megaupload.com/?d=XMJE8ZWN
The icon pack contains 1400 icons and is about 150MB.
Now you have the eboot looking good you can preview it by clicking the arrow tabs in PSX2PSP.
Preview your PSX Eboot in PSX2PSP
Once your happy with the Eboot preview, click the convert menu again and then convert. (Note if your making a Eboot from a PAL PSX game, please go to options and patches. Apply the PAL2NTSC patches) Once the PSX2PSP have finished making the eboot place the folder (example SLUSXXXXX) in your PSP memory stick PSPGAME. Start your PSP and launch the game from the XMB game menu.
Enjoy!
Convert Psx Bin To Psp Iso
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Winbin2iso
This utility is for a jailbroken PS4 user's (PC tool) its an app to convert PS2 ISO/BIN games to fPKG which can be installed directly on PS4 (jailbroken). Developed by developer@Jabu (posted by @kozarovv) we now have the latest update of version 0.6. This update comes equipped with some new features and changes that makes this a must have tool for your PS2 Collection on your jailbroken PS4 Console. There has been some cosmetic changes to clean up the User Interface and also some performance improvements / new features for your final pkg.
Checkout all the new functionality in the changlogs provided below, if you need a tool for your PS1 on PS4 needs they have you covered as well with this tool PSX-FPKG (v0.2)
v0.6- Command line window is now hidden, animated 'Creating PKG' text on the status bar is now shown instead
- The main window won't freeze anymore while creating a PKG (pkg creation process was moved to different thread)
- PKG creation errors will now show up in a window
- Added settings for uprender, upscale, and display mode in the new 'Graphics Settings' tab'
- Added a FastForward option, this allows you to set a custom combo to remove the framelimiter, and for example speed up loading screens or FMVs, or even gameplay sometimes.
- FastForward option is available in 2 modes. Hold the combo to fastforward or press a combo to toggle it on/off.
- Added a option to change the DS4 Lightbar color for normal gameplay and for fast forward mode.
- Added game elf CRC reading to allow imported widescreen patches to be found by the app(via crc.exe)
- Added auto widescreen patches (3700 patches fetched from pcsx2 repository)
- 'Try to fix graphics' is now enabled by default
- Some GUI changes
- More broken English
v0.5- Added OPL's Virtual Memory Card (.bin) support
- You can now select a Keymap layout for Vita Remoteplay
- fixed some code, again
v0.4- custom Memory Card support! You can now import your .vm2/.ps2 memory card's from a ps3 or pcsx2, it should work in all games.
- gui now use tabs
- jpg/bmp support added for custom icon/bg
- removed 'try to improve compatibility'
- added 'Try to improve Speed' should fix games like GOW 1 and 2, may break some others(this may not work on some emulators)
- added 'Try to fix Graphics' fixes AirBlade, Frogger: Ancient Shadow, God Hand, SpongeBob SquarePants: Battle for Bikini Bottom, and maybe others.
- fixed some code
v0.3- added compression support
- added PS2 CD .bin support(app wil auto-add LIMG sector)
- fixed DVD game ID searching code, it's fast now
- limited 'Try to improve compatibility' option to JAK v2 emu, Rogue emu not support that option
- initial release